This OVA is fun, if not a little cheesy (but not as cheesy as Mega Man X4’s cutscenes, of course) but is a little confusing when looking at the canon from the OVA and the actual games. Most surprising, however, is the inclusion of “Day of Sigma,” a special OVA created for the PSP title, Mega Man Maverick Hunter X that details the events leading up to the first Mega Man X. There is a place to listen to every track across the four games and X Challenge as well as a collection of concept art. Of course, it’s not a Mega Man collection without non-playable goodies.
This is just a minor annoyance, but it would be nice if it could at least save these for each title individually. Personally, I prefer to map it to “R,” but the game doesn’t save my inputs. A collection of the first four Mega Man X games that fans of the MM series have been waiting for, with galleries for Music and Images, a new challenge mode, and even a gameplay mode for beginners. Mega Man is one of those series whose every plotpoint, character nuance and gameplay intricacy continue to be pored over.
It constantly surprises me how much some game series hold sway over people even after decades. Universally, the game defaults dash to “A,” making it difficult to charge the X Buster while dashing. Illustrator and Mega Man superfan ultimatemaverickx breaks down his eye-popping original panels for the Mega Man X 1-8: The Collection vinyl box set. One slight issue I have with the titles is that I have to remap my controls each time I open a game.
I shouldn’t have brought a gun to a claw fight.